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Paizo kündigt System-neutrale "open rpg license" an

Begonnen von Bangrim, 13. Januar 2023, 06:00:21

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Bullet Points:
- System unabhängig
- offene Lizenz wird nicht Paizo gehören
-Paizo bezahlt die Anwaltskosten
- Lizenz wird dann auch diese Anwälte verwaltet
- entsteht in Kooperation mit diversen anderen Rollenspiel Firmen
- sie sind bereit sich mit wotc vor Gericht anzulegen, auch bezüglich der ogl 1.0a


For the last several weeks, as rumors of Wizards of the Coast's new version of the Open Game License began circulating among publishers and on social media, gamers across the world have been asking what Paizo plans to do in light of concerns regarding Wizards of the Coast's rumored plan to de-authorize the existing OGL 1.0(a). We have been awaiting further information, hoping that Wizards would realize that, for more than 20 years, the OGL has been a mutually beneficial license which should not–and cannot–be revoked. While we continue to await an answer from Wizards, we strongly feel that Paizo can no longer delay making our own feelings about the importance of Open Gaming a part of the public discussion.

We believe that any interpretation that the OGL 1.0 or 1.0(a) were intended to be revocable or able to be deauthorized is incorrect, and with good reason.

We were there.

Paizo owner Lisa Stevens and Paizo president Jim Butler were leaders on the Dungeons & Dragons team at Wizards at the time. Brian Lewis, co-founder of Azora Law, the intellectual property law firm that Paizo uses, was the attorney at Wizards who came up with the legal framework for the OGL itself. Paizo has also worked very closely on OGL-related issues with Ryan Dancey, the visionary who conceived the OGL in the first place.

Paizo does not believe that the OGL 1.0a can be "deauthorized," ever. While we are prepared to argue that point in a court of law if need be, we don't want to have to do that, and we know that many of our fellow publishers are not in a position to do so.

We have no interest whatsoever in Wizards' new OGL. Instead, we have a plan that we believe will irrevocably and unquestionably keep alive the spirit of the Open Game License.

As Paizo has evolved, the parts of the OGL that we ourselves value have changed. When we needed to quickly bring out Pathfinder First Edition to continue publishing our popular monthly adventures back in 2008, using Wizards' language was important and expeditious. But in our non-RPG products, including our Pathfinder Tales novels, the Pathfinder Adventure Card Game, and others, we shifted our focus away from D&D tropes to lean harder into ideas from our own writers. By the time we went to work on Pathfinder Second Edition, Wizards of the Coast's Open Game Content was significantly less important to us, and so our designers and developers wrote the new edition without using Wizards' copyrighted expressions of any game mechanics. While we still published it under the OGL, the reason was no longer to allow Paizo to use Wizards' expressions, but to allow other companies to use our expressions.

We believe, as we always have, that open gaming makes games better, improves profitability for all involved, and enriches the community of gamers who participate in this amazing hobby. And so we invite gamers from around the world to join us as we begin the next great chapter of open gaming with the release of a new open, perpetual, and irrevocable Open RPG Creative License (ORC).

The new Open RPG Creative License will be built system agnostic for independent game publishers under the legal guidance of Azora Law, an intellectual property law firm that represents Paizo and several other game publishers. Paizo will pay for this legal work. We invite game publishers worldwide to join us in support of this system-agnostic license that allows all games to provide their own unique open rules reference documents that open up their individual game systems to the world. To join the effort and provide feedback on the drafts of this license, please sign up by using this form.

In addition to Paizo, Kobold Press, Chaosium, Green Ronin, Legendary Games, Rogue Genius Games, and a growing list of publishers have already agreed to participate in the Open RPG Creative License, and in the coming days we hope and expect to add substantially to this group.

The ORC will not be owned by Paizo, nor will it be owned by any company who makes money publishing RPGs. Azora Law's ownership of the process and stewardship should provide a safe harbor against any company being bought, sold, or changing management in the future and attempting to rescind rights or nullify sections of the license. Ultimately, we plan to find a nonprofit with a history of open source values to own this license (such as the Linux Foundation).

Of course, Paizo plans to continue publishing Pathfinder and Starfinder, even as we move away from the Open Gaming License. Since months' worth of products are still at the printer, you'll see the familiar OGL 1.0(a) in the back of our products for a while yet. While the Open RPG Creative License is being finalized, we'll be printing Pathfinder and Starfinder products without any license, and we'll add the finished license to those products when the new license is complete.

We hope that you will continue to support Paizo and other game publishers in this difficult time for the entire hobby. You can do your part by supporting the many companies that have provided content under the OGL. Support Pathfinder and Starfinder by visiting your local game store, subscribing to Pathfinder and Starfinder, or taking advantage of discount code OpenGaming during checkout for 25% off your purchase of the Core Rulebook, Core Rulebook Pocket Edition, or Pathfinder Beginner Box. Support Kobold Press, Green Ronin, Legendary Games, Roll for Combat, Rogue Genius Games, and other publishers working to preserve a prosperous future for Open Gaming that is both perpetual AND irrevocable.

We'll be there at your side. You can count on us not to go back on our word.


–Paizo Inc

Koona t'chuta, Solo?

Der Mann in Schwarz floh durch die Wüste, und der Revolvermann folgte ihm.


Klingt gut. Vielleicht wird das Ganze am Ende zu einem Gewinn für die PnP Szene.

Edit: Wobei mMn die Free Software Foundation der bessere Ansprechpartner wäre als die Linux Foundation. Und naheliegender wäre sowieso Creative Commons, aber vielleicht gibt es einen Grund warum man mit denen nicht zusammen arbeiten will (kenne mich mit Creative Commons nicht so wirklich aus)?


Zitat von: menemen am 13. Januar 2023, 11:12:54Klingt gut. Vielleicht wird das Ganze am Ende zu einem Gewinn für die PnP Szene.

Edit: Wobei mMn die Free Software Foundation der bessere Ansprechpartner wäre als die Linux Foundation. Und naheliegender wäre sowieso Creative Commons, aber vielleicht gibt es einen Grund warum man mit denen nicht zusammen arbeiten will (kenne mich mit Creative Commons nicht so wirklich aus)?

Die Linux Foundation wird im Text ja nur als Beispiel genannt. Mal abwarten. Am Ende ist es glaub ich fast egal wer die Lizenz verwaltet, solange es eine neutrale Partei ist.
Koona t'chuta, Solo?

Der Mann in Schwarz floh durch die Wüste, und der Revolvermann folgte ihm.


Ulisses Spiele möchte wohl alle ihre eigenen Systeme wie DSA, Hexxen oder Torg unter die ORC stellen, wenn die Unterschiede zwischen deutschen und amerikanischen Rechten geklärt ist.


Es wird spannend.
Ich hatte grade auch noch einen Podcast zum Thema IBM PC gehört und auch da war ja eine offene Struktur eher förderlich für den Erfolg.
E = mc² + 1w6
Ein Herz für Henchmen!


Über 1500 Publisher haben bereits Support für die ORC angekündigt. Wobei man relativieren muss, weil gefühlt jeder Content Creator der eine mini Veröffentlichung im Netz hat da mit gezählt wird. Die Liste der Verlage und VTT Anbieter klingt trotzdem ganz cool.

ZitatOver the course of the last week, more than 1,500 tabletop RPG publishers, from household names going back to the dawn of the hobby to single proprietors just starting out with their first digital release, have joined together to pledge their support for the development of a universal system-neutral open license that provides a legal "safe harbor" for sharing rules mechanics and encourages innovation and collaboration in the tabletop gaming space.

The alliance is gathered. Work has begun.

It would take too long to list all the companies behind the ORC license effort, but we thought you might be interested to see a few of the organizations already pledged toward this common goal. We are honored to be allied with them, as well as with the equally important participating publishers too numerous to list here. Each is crucial to the effort's success. The list below is but a representative sample of participating publishers from a huge variety of market segments with a huge variety of perspectives. But we all agree on one thing.

We are all in this together.

Alchemy RPG
Arcane Minis
Atlas Games
Azora Law
Black Book Editions
Bombshell Miniatures
BRW Games
Cze & Peku
The DM Lair
EN Publishing
Epic Miniatures
Evil Genius Games
Expeditious Retreat Press
Fantasy Grounds
Fat Dragon Games
Forgotten Adventures
Foundry VTT
Free RPG Day
Frog God Games
Gale Force 9
Game On Tabletop
Giochi Uniti
Goodman Games
Green Ronin
The Griffon's Saddlebag
Iron GM Games
Know Direction
Kobold Press
Lazy Wolf Studios
Legendary Games
Lone Wolf Development
Loot Tavern
Louis Porter Jr. Designs
Mad Cartographer
Minotaur Games
Mongoose Publishing
Monte Cook Games
MT Black
Necromancer Games
Nord Games
Open Gaming, Inc.
Paizo Inc.
Paradigm Concepts
Pelgrane Press
Pinnacle Entertainment Group
Raging Swan Press
Rogue Games
Rogue Genius Games
Roll 20
Roll for Combat
Sly Flourish
Tom Cartos
Troll Lord Games
Ulisses Spiele

You will be hearing a lot more from us in the days to come.

Koona t'chuta, Solo?

Der Mann in Schwarz floh durch die Wüste, und der Revolvermann folgte ihm.


Ich traue diesem "ORC" noch nicht ganz, aber mal sehen, wie sich das entwickelt.
In Memoriam Gary Gygax (1938-2008), Dave Arneson (1947-2009), Joe Dever (1956-2016), Greg Stafford (1948-2018), Terry K. Amthor (1958-2021) und Ingo Schulze (1977-2021)
|It's all fun and games - until somebody fails a saving throw!| D&D Meme

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