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Pathfinder - Produktnews (englisch)

Begonnen von Greifenklaue, 30. Dezember 2009, 16:28:22

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Greifenklaue

Das Kompendium der Zwerge

"bei Paizo kommt nun nach dem Compendium für Elfen aus Golarion nun auch das Compendium für das kleine Volk, die Zwerge.



Auf 32 Seiten kann sich jeder Spieler eingehend über das Volk der kleinen, Stämmigen Gesellen informieren. Es enthält einige neue Regeln für soziale-, magische-, religiöse- oder auch kriegerisch ausgerichtete Charakter. Zudem auch noch eine Sektion mit NSC die man gut im Spiel einsetzten kann uvm."

-> http://maniac-drachenhort.blogspot.com/2009/12/das-compendium-der-zwerge.html

Könnte nett werden!
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Riven

Die Englische Beschreibung klingt auch sehr gut. Viele neue interessante Sachen. Sobald mal ein Compendium erscheint, dass mich von der Rasse her mehr interessiert bestell ich es mir.
Karak Kadrin attacks!

Greifenklaue

"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Paizo fördert die offenes Spiel

Herzliches Rollenspiel blogt zum neuen Adventure Path Kingmaker. Ne echte Hexcrawl-Sandbox.
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Paizo verkündete gestern auf Facebook, dass auch die Zweitauflage ihres Regelwerks ausverkauft ist. die dritte wird in etwa zwei Wochen zur Verfügung stehen.

Im Detail heißt es:

"Ladies and gentlemen, I am pleased to report that Paizo is now officially SOLD OUT of the second print run of the Pathfinder RPG Core Rulebook. Plenty are still available at game shops and bookstores, but we've run out! A third printing should arrive in about two weeks. This game is H-O-T!!!"

"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Sunken empires



Ganz interessantes Projekt!

""The life of an adventurer should be full of great daring, and little is more daring than retrieving the sunken treasures of the Underdeep! Sunken Empires is heaped high with glorious new magic, monsters, and rules for lost technology and abolethic horrors, including:

History of the Aboleth by David "Zeb" Cook
Full Ecology of the Aboleth
Glyph magic and seaborne familiars
Feats and gear for Net Fighters
Lost technology from Lightning Spears to Lemurian Coil Rifles
More than 10 new coastal and undersea monsters
Come learn the secrets of the coral drake and the dangers of the goblin shark!"

-> http://rpg.drivethrustuff.com/product_info.php?products_id=81040&filters=0_0_0_0_0&manufacturers_id=2189
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Neue Auflagen, neue Namen, neue Bücher

"We're thrilled to report that we're now shipping our third print run of the Pathfinder Roleplaying Game Core Rulebook, and our second print run of the Pathfinder Roleplaying Game Bestiary.


We've also just announced a number of changes to our Pathfinder product lines that we hope will make the similarities and differences between the lines a bit more obvious. These changes are primarily cosmetic—the types of products you'll find in each line aren't changing at all.

The following changes will all begin with our August releases:

The Pathfinder Chronicles campaign setting will become simply the Pathfinder campaign setting. Accordingly, the Pathfinder Chronicles line will become the Pathfinder Campaign Setting line.
To emphasize it's player-friendly nature, the Pathfinder Companion line will become the Pathfinder Player Companion line.

Our Pathfinder fiction line has been officially named: it's Pathfinder Tales.

The Pathfinder Adventure Path and Pathfinder Module lines still have the same names, but the logos have been redesigned to tie in better with the Roleplaying Game.

The Pathfinder Roleplaying Game line remains unchanged.

Finally, we're very pleased to reveal that we've posted the first installment of our weekly serialized Pathfinder Tales Web Fiction, beginning with the first chapter of Dave Gross's four-part story, "The Lost Pathfinder," which ties in to our first Pathfinder Tales novel, Prince of Wolves, which will be released at Gen Con in August. Look for new Pathfinder Tales web fiction each Wednesday!"
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Halflings of Golarion

Erscheint voraussichtlich am
26.01.2011

Since the birth of modern fantasy
fiction, halflings have been the
incongruous, pint-sized
adventurers at the center of it all,
constantly overlooked and
dismissed by their enemies, only
to end up overcoming all odds.
Nowhere is this more true than in
the Pathfinder campaign setting,
where plucky and courageous
halflings do their best to integrate
into the societies of larger races,
where they're frequently preyed
upon by slavers and malicious
employers. Yet despite such
adversity, halflings maintain a notoriously positive outlook and an
uncanny knack for being in the right place at the right time. Those who
disregard halflings based on their size do so at their peril, for you never
know when that smiling servant might slip your coins into his pocket—or
his knife into your back. Put some hair on your toes with this new
Pathfinder Player Companion.
Inside this book, you'll find:
Details on the halflings of Golarion—their physical and mental traits,
style of dress, famous curiosity and opportunistic luck, and more
An overview of halfling culture, including a history of halflings on
Golarion, their traditions and coming-of-age rituals, and relations with
other races
Descriptions of major halfling settlements and communities, and how
they differ from nation to nation
Halfling religion, crafts, weapons, and other tools and disciplines that
help keep them safe, plus an overview of the Bellflower Network, an
underground organization working to free halfling slaves everywhere
New types of sling ammunition designed specifically to help take down
larger foes, as well as new sling-related feats
The Halfling Opportunist prestige class, perfect for stealthy characters of
all sorts
New halfling-specific traits for characters of any background
Rules for sacred keepsakes that aid in divine casting, halfling jinxes
capable of infuriating and incapacitating foes, and more!
This Pathfinder Player Companion is set in the Pathfinder campaign
setting and works best with the Pathfinder Roleplaying Game or the 3.5
version of the world's oldest fantasy roleplaying game, but can easily be
incorporated into any fantasy world.
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Evocative City Sites von Cubicle 7



"Game Line: Pathfinder Roleplaying Game
Category: Urban Fantasy Campaign Supplement
Retail Price: $19.99
Size: 90 pages, softcover 8.5×11
Interior Art: B&W
Authors: Steven D. Russell, Jonathan McAnulty, T. H Gulliver, Miranda Russell, Rob Manning, Richard Biggs Jr, and Benjamin Bruck
Stock Code: CB76901
ISBN: 978-0-85744-066-2

Why settle for the same old taverns, bars, and town? Add some character to your city and make it Evocative!

This bundle of nine extraordinary places is sure to bring the adventure into the streets and alleyways with style. Sites include the Bedlam Asylum, Clockwork Tower, the Intimate Shape Brothel, Kavit M. Tor's Emporium of Collectible Curiosities, Lorn's Entrepot (an abandoned warehouse), the Next Inn, the Rogue's Gallery Tavern, Voell's Garden, plus a funerary vault! Each one comes packed with material, offering multiple maps— several fully detailed complex NPCs with statblocks drawing on multiple Open Gaming Content sources, story seeds and character secrets.

Learn what hides within the Voell Garden, or unravel the chronomantic mystery of the Clockwork Tower. Face the madness within the Bedlam Asylum or discover the hidden contraband of Lorn's Entrepot. Spend some ill-gotten gains in the Intimate Shape Brothel or browse the wide selection of wares at Kavit M. Tor's Emporium. Rest and recuperate at the Next Inn, or seek out villains in the Rogues' Gallery Tavern. Whatever you choose to do, make it Evocative!"
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

#11
Zitat von: Greifenklaue am 22. Januar 2011, 21:28:30
Evocative City Sites von Cubicle 7


Das ist erschien (z.B. 16 euro im F-Shop)

Why settle for the same old
taverns, bars, and town? Add some
character to your city and make it
Evocative!
This bundle of nine extraordinary
places is sure to bring the
adventure into the streets and
alleyways with style. Sites include
the Bedlam Asylum, Clockwork
Tower, the Intimate Shape Brothel,
Kavit M. Tor's Emporium of
Collectible Curiosities, Lorn's
Entrepot (an abandoned
warehouse), the Next Inn, the
Rogue's Gallery Tavern, Voell's
Garden, plus a funerary vault! Each one comes packed with material,
offering multiple maps— several fully detailed complex NPCs with
statblocks drawing on multiple Open Gaming Content sources, story
seeds and character secrets.
Learn what hides within the Voell Garden, or unravel the chronomantic
mystery of the Clockwork Tower. Face the madness within the Bedlam
Asylum or discover the hidden contraband of Lorn's Entrepot. Spend
some ill-gotten gains in the Intimate Shape Brothel or browse the wide
selection of wares at Kavit M. Tor's Emporium. Rest and recuperate at
the Next Inn, or seek out villains in the Rogues' Gallery Tavern.
Whatever you choose to do, make it Evocative!


Ebenso: Pathfinder: Ultimate Magic

Unlock the magical mysteries of the
Pathfinder RPG with this
exhaustive guide to the art of
magic, an invaluable resource for
players and Game Masters alike!
This comprehensive 256-page
hardcover reference unveils the
magical secrets of the Pathfinder
rules like never before. Tons of new
tricks and techniques for every
spellcasting class in the game fill
the book, ranging from arcane
secrets uncovered by studious
wizards to dazzling ki-tricks
performed by canny monks to new
mutagens for alchemists, new oracle mysteries, specialized channel
energy options for clerics, and more.

Ultimate Magic also introduces the latest Pathfinder RPG base class: the
magus. Combining arcane spells with practiced martial skill, the magus
incorporates elements of the warrior and wizard to walk a path balanced
between two deadly efficient extremes. All this plus more than 100 new
spells for all spellcasting classes, an innovative new "words of power"
spellcasting system, a complete system for 1-on-1 spell duels, and more.
Ultimate Magic includes:
- New player character options for all 14 spellcasting Pathfinder RPG
base classes, including alchemist discoveries and bombs, specific bard
performances, specialized uses for channel energy, expanded druid
domains and rules for vermin companions, new inquisitor archetypes, ki
tricks, alternative oracle curses and revelations, new sorcerer bloodlines,
additional summoner eidolon abilities and eidolon templates, new witch
hexes and patrons, wizardly arcane discoveries, and more!
- The Magus, a brand-new 20-level base class that mixes wizardry with
martial skill
- Extensive overviews of new and existing magic subsystems such as
condition-based magic, cooperative casting, magical organizations,
unpredictable primal magic, counterspelling, binding outsiders, crafting
golems, etc.
- Lots of new familiars
- Premade spellbooks suitable for use at all levels of play
- Tons of new feats specifically designed for magic-using characters
- Brand new "words of power" alternative magic system
- More than 100 brand new spells!
...and much, much more!
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Humans of Golarion

Masters of the Realm
Brave, cunning, and adaptable,
humanity dominates the countries
of the Inner Sea. Discover the
legendary history and secret
ambitions of humankind, the most
populous race of the Pathfinder
campaign setting. With the
potential to do anything they set
their minds to, humans have
become unrivaled heroes, infamous
villains, and even deities—and now
the course of humanity's future is in
your hands. Learn of the varied and
distinctive ethnicities of
humankind, from rugged Ulfen vikings and scheming Chelish diplomats
to noble Garundi travelers and mysterious Tian merchants, and master
the unique skills and traditions they use to face the dangers of a world
that refuses to be tamed.

Humans of Golarion presents a player-friendly overview of the
fantastical human cultures of the Pathfinder campaign setting, along
with new rules and information to help players customize characters in
both flavor and mechanics.
Inside this book, you'll find:
Information on the physical traits, philosophies, traditions, histories, and
cultures of humans—the most populous race in the Inner Sea
Insights on each of Golarion's major human ethnicities, designed to help
players create distinctive and exciting characters ready for any
adventure
A detailed map charting the historical migration for the most common
human ethnicities in the Inner Sea region
Revelations about Aroden, the fallen god of humankind
Notes on the lost empires of humanity, such as Azlant, Thassilon, the
Jistka Imperium, Ancient Osirion, and more
New traits, spells, and weapons for each human culture
This Pathfinder Player Companion is set in the Pathfinder campaign
setting and works best with the Pathfinder Roleplaying Game or the 3.5
version of the world's oldest fantasy roleplaying game, but can easily be
incorporated into any fantasy world.
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

Greifenklaue

Pathfinder Campaign Setting: Dungeons of Golarion

No older RPG tradition exists than
the vast, danger-filled dungeon.
Multilevel mazes of trap-filled
crypts, monster-haunted caverns,
and wealth-laden vaults have lured
countless would-be heroes to their
dooms, yet paradoxically, the
greater the dungeon and the
deadlier its secrets, the greater the
pull seems to be for the adventurer.
Dungeons of Golarion looks at six
different locations spread
throughout the Inner Sea region of
the Pathfinder campaign setting. A
level-by-level breakdown of each
megadungeon summarizes the dangers and rewards awaiting discovery.
Each dungeon entry is accompanied by stats for unique monsters, sample
traps themed for each site, and details on some of the more unusual and
interesting treasures awaiting discovery within. Maps providing the
layout of sample dungeon levels and cutaway views of entire
megadungeon complexes round out this invaluable resource for any Game
Master seeking to return to the roots of the game.
This 64-page book contains details on the following megadungeons:
Candlestone Caverns: An extensive cavern network in rural Andoran that
connects to the deadly Darklands below
Gallowspire: One of the deadliest dungeons in the world—the prison of
the lich known as the Whispering Tyrant
Hollow Mountain: The mysterious mountain stronghold of ancient
Thassilon's Runelord of Wrath
Pyramid of Kamaria: The deadly tomb of one of Osirion's most notorious
and feared pharaohs
Red Redoubt of Karamoss: A unique siege castle filled with weird
technological marvels from the savage land of Numeria
Zolurket Mines: Abandoned by the dwarves who created it, this mine
now serves as the lair of a sinister undead horde
Dungeons of Golarion is intended for use with the Pathfinder Roleplaying
Game and Pathfinder campaign setting, but can easily be used in any
fantasy game setting.
"In den letzten zehn Jahren hat sich unser Territorium halbiert, mehr als zwanzig Siedlungen sind der Verderbnis anheim gefallen, doch nun steht eine neue Generation Grenzer vor mir. Diesmal schlagen wir zurück und holen uns wieder, was unseres ist.
Schwarzauge wird büssen."

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